If  save data problems occur in standalone version 1.50, 1.51 and 1.52,  please try version 1.53 .
バージョン1.50, 1.51, 1.52のスタンドアロン版で
セーブデータが、保存されない場合は、バージョン1.53をご利用願います。

《Features》This is side scroll type shmup.
When you get a capsule item on playing, a gauge displayed lower will turn light.
At this time you hit powerup button, you can powerup.

横スクロール型2Dシューティングゲームです。
道中に出現するカプセル(アイテム)を取ると、下に表示してあるゲージが
点灯します。その状態で、パワーアップボタンを押すと、パワーアップできます。

There are 5 route. If you complete a route, a new difficulty route will be unlocked. 3 crass difficulty are prepared. You can select 4 type fighter at first, you will able to select more fighters by piling up and paying credits.

ルートは5つありますが、クリアすると難しいバージョンのがアンロックされます。
選べる自機は、最初は4つですが、クレジットをためると、新しい自機をアンロックして選べるようになります。

《How to play》
Game pad, keyboard, mouse are available.
(Game pad is recommendation)
You can customize key or button settings in config menu.
ゲームパッド、キーボード、マウスで操作できます。(ゲームパッド推奨)
各操作は、コンフィグ画面でカスタマイズできます。

Game pad (XBox controller)
Left stick , D-pad : movement of player and menu cursor
A button : Submit / Fire
B button : Special function/ Cancel
X button : Powerup
Back button : Pause

・ゲームパッドでの操作(XBOXコントローラーの場合)
左スティック : 
十字キー : キャラクターの移動、カーソルの移動など。
Aボタン : 決定 / 攻撃
Bボタン : スペシャル /  キャンセル
Xボタン : パワーアップ 
Backボタン : ポーズ

Mouse
Left button : Submit, movement of player with firing and menu cursor.
Light button : Cancel, powerup.
Center button : Special function.
When moving by pressing left button, you can hold fire by pressing submit/fire key of keyboard concurrently.


・マウスでの操作
左ボタン: 決定、押しっぱなしでプレイヤー移動。
右ボタン : パワーアップ、キャンセル。
中央ボタン : スペシャル機能。
移動中、キーボードの決定/攻撃キーを押すことで、撃たずに移動することができます。

Keyboard
Arrow keys : Player and cursor movement.
Z : Powerup
X : Submit / Fire
C : Cancel / Special function
Tab : Pause

・キーボードでの操作
方向キー : プレイヤー、カーソルの移動
Zキー : パワーアップ 
Xキー : 決定 / 攻撃
Cキー : スペシャル /  キャンセル
Tabキー : ポーズ

《Using resources》
In making this game, I used free resources as below.
Sound effect
ザ・マッチメイカァズ (OSA様)
http://osabisi.sakura.ne.jp/m2/

《Update history》
2021/12/19 1.54 released
2021/9/17 1.53 released
2021/9/12 1.521released
2021/9/10 1.52released
2021/8/28 1.51released
2021/8/21  1.50 released
2021/ 2/19  1.06 released
2021/ 1/10   1.05 released
2020/12/30  1.04 released
2020/12/23  1.03 released

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(28 total ratings)
Authorsuppon
GenreShooter
Made withBlender, Unity, Aseprite, GIMP
Tags2D, Shoot 'Em Up, stg, Unity
Average sessionAbout a half-hour
LanguagesEnglish, Japanese
InputsKeyboard, Mouse, Gamepad (any)
LinksTwitter

Download

Download
211219_SPOLOUS_v154.zip 71 MB
Download
210916_SPOLOUS_v153.zip 68 MB
Download
210219_SPOLOUS_v106.zip 61 MB

Install instructions

Extract from downloaded file, and open file named "SPOLOUS.exe".

Development log

Comments

Log in with itch.io to leave a comment.

any tips for getting lots of credits quickly?

(+1)

This game is fun. I really liked is. It has good art and music/sound fx.

I am glad to hear that☺

(+1)

Fun game! Good job!!

Thank you for playing😊

could you add a way to experience the different characters without having to grind for them?

(+1)

I'm sorry, but there are no planned improvements other than fixing critical bugs.

(+1)(-1)

alright, thanks for letting me know

(+1)

とてもおもしろいです。!

ありがとうございます!😊

(+1)

Brilliant little game you planning more routes? from say V and  Gaiden love the soundtracks and hit detection and feel is spot on

Thank you for your comment but I am not planning additional route for a while, sorry.

(+1)

Excellent, game! Thank you for sharing your work.

I am glad to hear it. Thank you.

game won't save progress

i tried fully reinstall the game, but still

Sorry for bug.
I uploaded version 1.521 a moment ago.
Could you try it? The problem may be solved.

(+1)

Seems ok now.

Thank you for reporting.

Will you update the game on browser to be 1.51? Because right now it's still 1.50 on itch.io.

Please wait for next version,  a bug was detected in version 1.51, sorry.

Hi, since I need to backup my data (as my laptop is being serviced), may I know the location of the save data? I don't really want to start over...

Hello, thank you for playing.

If case of windows standalone, seek location as below.
Windows\user\<your user name>\AppData\LocalLow\Studio Skomb\SPOLOUS\savedata.dat

If case of browser type,
I can't tell specific location sorry.

(+1)

Ah yes, I forgot to tell you it's a Windows machine, sorry about that. Thank you for your reply, I'll back it up then. I want to unlock the last ship so bad and the grind for I9 ship was... tough 😅 I'm still about to finish Route B and C in normal mode.

Thank you for developing this game and releasing it for free!

(+1)

wow! so great! where can we donate?

I am not ready to receive donation. But  I am glad enough with just your feelings.😊

(1 edit)

Umm, it just deleted all of my game data for some reason. I had most of the routes unlocked as well as all of the weapon formations. How do I get them back? EDIT: With the EX version out, my progress is saving again. So you can disregard my previous comment.

(+1)

I have no good idea for about it, sorry.

(+2)

Did you forget to update your game to the browser? It's currently 1.04 while your windows version is at 1.06

(+2)

Thank you for reminding me.
But I withholding to update it on purpose, because I realized that player's savedata has lost by update program files when  version 1.03 => 1.04

I am developing version 1.50 added new 2 routes.
I will update also browser files when it is completed.

(1 edit) (+4)

All I can say that it is a very commendable game that pays tribute to Gradius with a few little unique points, such as options being required to upgrade twice for later unlock-able types compared to easy upgradable missiles and main shots for the first three types. Additionally, it's great that each type has a special button to play around with Option formation, which is expanded from Gradius V. While I do wish those games that involve the upgrade gauge can be experimented further, at least this game fills a good niche for those wanting to crave some memories of playing Gradius games.

Not to mention that the three level routes distinguish yet delightly derive from the first three Gradius games in term of theme. Plenty of hard stuff to get people replaying this continuously, and to grind for more points to unlock more types.

The only concern is the amount of points required to spend on the unlocking types that take longer than desired. Maybe shortening the amount of points required could allow more flexibility with various types sooner.

(+3)

Thank you for playing and posting a comment. I will consider about unlock cost sequentially.

(+1)

敵の爆発エフェクトを変更って難しいでしょうか?爆発エフェクトで敵弾が見えず非常に視認性が悪いです。特にHARD以上では撃ち返し弾の出る瞬間が見えず無駄に難易度が上がっています。(意図的にそうしている?)

変更案としては、爆発アニメを消す。アニメーション速度を2倍速~3倍速にして即消える。青や緑など目立ちづらい色を変える。等、何れかに変更できるオプション項目を追加していただけると助かります。

コメントありがとうございます。ご要望の内容は、次回アップデートまでに対応させていただいと思います。

(+2)

This is a really fun game I got to stage 5 with a score of 375,000 no continues . Awesome game.

(+2)

I am glad to see your effort. Please enjoy playing continuously.

(+2)

This game is insanely good. Commercial quality easily 👍

The weak spot of this game is probably the upgrade system. I like the concept of it and it works for 90% of the time, but it can be unprecise in hectic times of the game and it just overall feels a little bit too complex given that you have to handle it while playing, at least for me.

Anyway, I've not beaten route A yet, but I'm on it. Great game.

I noted your opinion. Thank you for playing.

(+1)

I've been following your game on Twitter for a long while, my username is StGshmups, I'm so glad to see it released!

Thanks for supporting me. I appreciate your continued support!