《Features》This is side scroll type shmup.

When you get a capsule item on playing, a gauge displayed lower will turn light.
At this time you hit powerup button, you can powerup.

横スクロール型2Dシューティングゲームです。
道中に出現するカプセル(アイテム)を取ると、下に表示してあるゲージが
点灯します。その状態で、パワーアップボタンを押すと、パワーアップできます。

There are 3 route. If you complete a route, a new difficulty route will be unlocked. 3 crass difficulty are prepared. You can select 3 type fighter at first, you will able to select more fighters by piling up and paying credits.

ルートは3つありますが、クリアすると難しいバージョンのがアンロックされます。
選べる自機は、最初は3つですが、クレジットをためると、新しい自機をアンロックして選べるようになります。

《How to play》
Game pad, keyboard, mouse are available.
(Game pad is recommendation)
You can customize key or button settings in config menu.
ゲームパッド、キーボード、マウスで操作できます。(ゲームパッド推奨)
各操作は、コンフィグ画面でカスタマイズできます。

Game pad (XBox controller)
Left stick , D-pad : movement of player and menu cursor
A button : Submit / Fire
B button : Special function/ Cancel
X button : Powerup
Back button : Pause

・ゲームパッドでの操作(XBOXコントローラーの場合)
左スティック : 
十字キー : キャラクターの移動、カーソルの移動など。
Aボタン : 決定 / 攻撃
Bボタン : スペシャル /  キャンセル
Xボタン : パワーアップ 
Backボタン : ポーズ

Mouse
Left button : Submit, movement of player with firing and menu cursor.
Light button : Cancel, powerup.
Center button : Special function.
・マウスでの操作
左ボタン: 決定、押しっぱなしでプレイヤー移動。
右ボタン : パワーアップ、キャンセル。
中央ボタン : スペシャル機能。

Keyboard
Arrow keys : Player and cursor movement.
Z : Powerup
X : Submit / Fire
C : Cancel / Special function
Tab : Pause

・キーボードでの操作
方向キー : プレイヤー、カーソルの移動
Zキー : パワーアップ 
Xキー : 決定 / 攻撃
Cキー : スペシャル /  キャンセル
Tabキー : ポーズ

《Using resources》
In making this game, I used free resources as below.
Sound effect
ザ・マッチメイカァズ (OSA様)
http://osabisi.sakura.ne.jp/m2/

《Update history》
2021/ 1/10   1.05 release
2020/12/30  1.04 release 
2020/12/23  1.03 release

Updated 9 days ago
Published 28 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
(3)
Authorsuppon
GenreShooter
Made withUnity, Blender, Aseprite, GIMP
Tags2D, Shoot 'Em Up, stg, Unity
Average sessionAbout a half-hour
LanguagesEnglish, Japanese
InputsKeyboard, Mouse, Gamepad (any)
LinksTwitter

Install instructions

Extract from downloaded file, and open file named "SPOLOUS.exe".

Download

Download
201231_SPOLOUS_v104.zip 60 MB
Download
210109_SPOLOUS_v105.zip 60 MB

Development log

Comments

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(1 edit) (+2)

All I can say that it is a very commendable game that pays tribute to Gradius with a few little unique points, such as options being required to upgrade twice for later unlock-able types compared to easy upgradable missiles and main shots for the first three types. Additionally, it's great that each type has a special button to play around with Option formation, which is expanded from Gradius V. While I do wish those games that involve the upgrade gauge can be experimented further, at least this game fills a good niche for those wanting to crave some memories of playing Gradius games.

Not to mention that the three level routes distinguish yet delightly derive from the first three Gradius games in term of theme. Plenty of hard stuff to get people replaying this continuously, and to grind for more points to unlock more types.

The only concern is the amount of points required to spend on the unlocking types that take longer than desired. Maybe shortening the amount of points required could allow more flexibility with various types sooner.

(+1)

Thank you for playing and posting a comment. I will consider about unlock cost sequentially.

(+1)

敵の爆発エフェクトを変更って難しいでしょうか?爆発エフェクトで敵弾が見えず非常に視認性が悪いです。特にHARD以上では撃ち返し弾の出る瞬間が見えず無駄に難易度が上がっています。(意図的にそうしている?)

変更案としては、爆発アニメを消す。アニメーション速度を2倍速~3倍速にして即消える。青や緑など目立ちづらい色を変える。等、何れかに変更できるオプション項目を追加していただけると助かります。

コメントありがとうございます。ご要望の内容は、次回アップデートまでに対応させていただいと思います。

(+1)

This is a really fun game I got to stage 5 with a score of 375,000 no continues . Awesome game.

(+1)

I am glad to see your effort. Please enjoy playing continuously.

(+2)

This game is insanely good. Commercial quality easily 👍

The weak spot of this game is probably the upgrade system. I like the concept of it and it works for 90% of the time, but it can be unprecise in hectic times of the game and it just overall feels a little bit too complex given that you have to handle it while playing, at least for me.

Anyway, I've not beaten route A yet, but I'm on it. Great game.

I noted your opinion. Thank you for playing.

(+1)

I've been following your game on Twitter for a long while, my username is StGshmups, I'm so glad to see it released!

Thanks for supporting me. I appreciate your continued support!